DeepSummary
The episode begins with the protagonists celebrating their victory over Alexandrite in the village with the frost giants. After receiving some guidance from Garrosh and Ma Goblin, they learn that Alexandrite's automatons have breached the southern gate to the Feywild and are likely pursuing the Fae crowns. Callie suggests they travel discreetly to the moving city of Versell in the Spring Court to lay low and gather information.
To enter the Feywild, the party flies through the planar rift, with Saul accidentally petrifying himself by looking at a basilisk. They seek the help of the witch Lady Elsbeth, who requires some of Callie's life energy to cast a Greater Restoration spell on Saul. Callie agrees, gaining a disadvantage on her first death saving throw from then on.
With Saul restored, the group decides to make their way to Versell on foot rather than teleporting. Callie disguises herself as an Autumn Eladrin, and they follow the trail left by Lady Elsbeth's familiar to find the witch's hut and receive her aid.
Key Episodes Takeaways
- The party must travel to the Feywild discreetly to avoid detection while gathering information about Alexandrite's rogue automatons.
- Saul's accidental petrification forces the group to seek magical aid at a steep personal cost to Callie.
- Callie disguises herself as an Autumn Eladrin, showing her commitment to maintaining a low profile in the Feywild.
- Lady Elsbeth demands part of Callie's life force as payment, resulting in Callie facing a higher difficulty for her first death save going forward.
- Despite the risk, Callie trusts her instincts and chooses to accept Lady Elsbeth's terms in a pivotal moment of character development.
- The group decides to travel to the hidden moving city of Versell in the Spring Court to begin investigating Alexandrite's forces.
- Their victory celebration is cut short as new threats in the Feywild require decisive action to prevent catastrophe.
- Garrosh and Ma Goblin provide crucial guidance on the emerging situation, underscoring the importance of allies.
Top Episodes Quotes
- “Listen, we don't have time to waste on this. Saul flips himself over and then looks up at the grackle and says, roll me in the direction of the witch.“ by Saul
- “If you are willing to pay it. I'm willing to cast it.“ by Lady Elsbeth
- “I need a bit of your life.“ by Lady Elsbeth
- “I think of all the pictures that Ariach's drew, and my instinct is telling me to just go with it. So I'm just gonna kind of trust that whatever happens, I can figure it out, and I'll go for it.“ by Emily Axford
Entities
Company
Product
Person
Episode Information
Not Another D&D Podcast
Headgum
6/21/24
Duck Team parties with the frost giants, then heads off to another world! Calder gets a hero's razzing, Sol goes galactic, and Callie takes a big gamble. Support us at Patreon.com/Naddpod to get access to the after-show and a bunch of other Naddpod content! Get tickets to our upcoming live shows at naddpod.com/live.
Music / Sound Effects Include:
“A Wizard’s Tournament” by Emily Axford.
"Greenshade" by Emily Axford.
"Escape From Smuggler's Bounty" by Emily Axford.
"A Tale's End" by Emily Axford.
"I Need to Know You're Taken Care Of" by Emily Axford.
"The Multiverse" by Emily Axford.
"Home is Where the Hearth Is" by Emily Axford.
"Cable Car Ride" by Emily Axford.
"Corrupted" by Emily Axford.
"Mothership" by Emily Axford.
"Left is Left and Right is Center" by Emily Axford.
"Lucanus Aer'Tea" by Emily Axford.
"The University" by Emily Axford.
"Gladeholm" by Emily Axford.
"A Haven Away From Home" by Emily Axford.
"The Feywild" by Emily Axford.
"Broken Heart Banshee" by Emily Axford.
"Akarot's Letter" by Emily Axford.
"Tower in the Distance" by Emily Axford.
"Akarot" by Emily Axford.
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